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Post by scarecrowking on Jan 1, 2011 6:09:08 GMT 10
I really like these rules, especially the create your own model system. A couple of things stuck out to me while I was reading the rules though.
1. On p. 14, under Shooting Bonus Dice, it says you start with 2 dice just like in melee. I thought you rolled dice equal to your Shooting stat. Is that line in the rules a misprint?
2. On p. 17 I have two questions. Acrobatics- what does this do? I can't seem to find it in the list of Special Abilities. Also, the examples of unit creation (warrior woman, goblins, and hag) show buying Action Dice. Is that the bold 'Dice' line at the very top of the chart?
Thanks for any help you can provide. I'm kind of grooving on the system, can't wait to get it on the table once the holidays are past.
-Brian
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Post by Dave King on Jan 6, 2011 3:50:43 GMT 10
Yep, some left over bugs from a last minute revision to hit/miss system before going to PDF. The new version is much more concise. You roll dice equal to your opponents size and try to beat your own shoot score. Easy as pie. Its just like the old, old version Acrobatics in my playtest allowed a model to recoil in interesting ways and vault over opponents- will be removing it for a bit whilst I nail the new revision down to a tight streamlined core.
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